The Weekly 2000 AD Prog 2236: A Little Dredd In The House With The Whole World Window

by Richard Bruton

The Weekly 2000 AD, Comicon’s weekly preview of all the thrill-power the UK’s finest sci-fi comic has to offer…

Cover by Dylan Teague

Okay, now that’s a beautiful-looking cover from Dylan Teague, so often seen colouring Cliff Robinson’s great covers. It’s in the style of last Prog’s great one-off little love story, the first time Teague’s been in the Prog for… well, way too long.

Inside this week, you’re in for an increasingly rare treat, with a new John Wagner and Colin MacNeil Judge Dredd, Removal Man… no idea how many episodes, but hey, it’s Wagner and MacNeil… enjoy!

Elsewhere, there’s new episodes of Department K, The Talented Mr Chimpsky, and Mechastopheles, whilst we say farewell (hopefully not for too long) to the wonderful laughs of Feral & Foe as it reaches its finale.

2000 AD Prog 2235 is out on 16 June. And remember, although your local comic shop might have reopened, it’s still desperate for your trade. So head on down and give them your cash. And if you can’t get in, give them a bell and grab your comics through mail order.

All right then, Prog 2236 awaits…

JUDGE DREDD: REMOVAL MAN – PART 1 – John Wagner, Colin MacNeil, letters by Annie Parkhouse

Yes, the return of Wagner and MacNeil to Dredd – always a cause for celebration, particularly these days when there’s fewer and fewer of Wagner’s Dredd stories year on year (I mean, the man has to retire at some point, right?)

Anyway, classic Wagner, classic MacNeil, with this opening episode of Removal Man, following your run-of-the-mill MC-1 hitman, taking on a rush job just because he needs the money to pay for his wife’s medical treatments.

So, one job, millions at stake, a difficult shot but nothing he can’t handle. Everything sorted. Right?

Yeah, what he said.

That’s all you’re seeing of Dredd this week, but that’s the joy of Wagner’s MC-1, there’s always plenty going on away from old Joe.

As it is, here you get the great Wagnerian voiceover, coupled with all that beautiful MacNeil art. It’s a perfect slow-build opener, all with that unmistakable tone that comes with Wagner’s writing.

MECHASTOPHELES: THE HUNTING PARTY – PART 3 – Gordon Rennie, Lawrence Rennie, Boo Cook, letters by Annie Parkhouse

Three episodes in and we know that things inside Mechastopheles are warming up, warring factions, religious rivalry, and in the middle of it all a child missing. Yep, temperatures are heating up.

On the case, we have the oddest quartet, the ex-Captain of the Guard, a diabolist, a mad artist, and a clockwork man, strange times make strange companions.

Of course, there’s also the outside, where the gigantic diabolical mech is taking a little undersea wander. But where to… and why?

Not a lot going on perhaps, not yet anyway, but whilst we’re waiting for a little bit more meat to the bones of this, there’s always the chance to dive into those lush, organic images from Boo Cook.

DEPARTMENT K: COSMIC CHAOS – PART 3 – Rory McConville, Dan Cornwell, Colours by Len O’Grady, letters by Simon Bowland

The adventures of Department K continue, just your normal day in the life of MC-1’s weird investigations squad… requests for help from other-dimensional aliens, attacks by other other-dimensional aliens, brilliant bits of handy tech (dimension darts anyone?), followed by a shocking revelation about a Locust (the big, big dimensional gatekeeper type thingies). Yep, just your average kind of Dept K day.

It’s muddling along quite nicely is this one, with the obvious question of what the hell the Locusts are a thing that McConville obviously has in mind. And as for Cornwell, it’s all up to his usual great work.

CHIMPSKY’S LAW: THE TALENTED MR CHIMPSKY – PART 3 – Ken Niemand, PJ Holden, colours by Chris Blythe, letters by Simon Bowland

The chimp vigilante’s way out of his comfort zone now… up on the Jepperson Orbital Mansion, serving drinks and nibbles under the watchful eye of his shouty, nasty, Mandrill supervisor, all the while trying to work out how he’s going to save the ape population up here from death. Heck, if he really has to, he’ll have to save the humans too, even though they’re all part of the family that created, experimented on, killed, and enslaved the intelligent apes.

Yep, Chimpsky and the apes really are a way better species than we are.

And Chimpsky… well, Chimpsky’s a bit of a star. PJ Holden’s artwork looks so darned good here, and it’s so much fun to see the little extra touches, especially those special little pointy caption boxes, it all just adds a load of extra fun to an already great character.

FERAL & FOE II – PART 12 – FINAL PART – Dan Abnett, Richard Elson, letters by Jim Campbell

Wraith and Bode just keep finding themselves in more and more trouble, don’t they? No matter what they do, they just can’t catch a break.

Case in point, just when they reckon they had it all sorted with getting themselves put back in their proper bodies, not to mention trying to sort out poor Krod as well…

Well, at least they’re back in their own bodies. That’s a little something. But they didn’t quite expect to be up against a big bad in the body of Krod at this point… and neither did we.

The second series has expanded things, let Abnett take a little more time to play around and put in more gags than before, and it’s been all the better for it. Hopefully, this funny fantasy tale will be getting a third series sometime very soon.